2020 Introduction to Zulama
In 3D Modeling students develop their skills in 3D modeling techniques used in movies, visual effects, video games, cartoons, commercials, and animation, including textures, skinning, rigging, and lighting! By the end of the course, students will...
AP Computer Science Principles
Through this professional development you will explore the expectations of the AP Computer Science course, investigate the standards students must meet, consider the instructions for the Create Task, and gain insights into the formative tests and...
Computer and Digital Literacy
The Computer and Digital Literacy course explores the fundamental competencies required to successfully manage today's digital technologies and become digital citizens. Students work individually and in a project based learning environment to:...
Computer Science Short Courses
Game Design Long Courses
Zulama game design "long" courses, each approximately 80 hours: Evolution of Games Game Design Screenwriting Game Production and Marketing Real World Projects Training = Approximately 1 hour / course
Game Design Short Courses
Zulama game design "short" courses, each approximately 15 - 20 hours: Games from American History Storytelling in Games Math Game Design Science Game Design The Business of Games Training = Approximately 1 hour / course
No programming experience is required! You will build and code Zulama Pinball using GameMaker: Studio™ and GML Scripting language. By the end of the training, you should have a fully playable game and be ready to bring the course to your students.
Introduction to Zulama
Introduction to Zulama is essential for teachers and administrators to take before a training event. The training explains the framework that structures the Zulama curriculum.
This rigorous course uses the Unity game development engine and C# to teach 3D game programming. Students learn the Unity interface and work on several game projects as well as a final independent project. Course Goals: By the end of the...